Searched refs:mAllocatedVertexCount (Results 1 – 1 of 1) sorted by relevance
38 , mAllocatedVertexCount(0) in VertexBuffer()70 mAllocatedVertexCount = vertexCount; in alloc()135 mVertexCount = MathUtils::min(newCount, mAllocatedVertexCount); in updateVertexCount()166 unsigned int mAllocatedVertexCount; variable