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Searched refs:mAllowHibernation (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_display.h162 mAllowHibernation(true) in HibernationMachine()
164 mAllowHibernation(false) in HibernationMachine()
180 const bool mAllowHibernation; variable
Degl_display.cpp432 if (mAllowHibernation && mDpyValid && in decWakeCount()