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Searched refs:mAttemptHibernation (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_display.cpp401 mAttemptHibernation = false; in incWakeCount()
427 mAttemptHibernation = true; in decWakeCount()
429 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { in decWakeCount()
431 mAttemptHibernation = false; in decWakeCount()
Degl_display.h160 mAttemptHibernation(false), mDpyValid(false), in HibernationMachine()
178 bool mAttemptHibernation; variable