Searched refs:mBufferPreserved (Results 1 – 2 of 2) sorted by relevance
131 bool mBufferPreserved = false; variable
88 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()245 } else if (!mBufferPreserved || mHaveNewSurface) { in draw()