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Searched refs:mCurrentTexCoordsStride (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp31 , mCurrentTexCoordsStride(0) in MeshState()
74 mCurrentTexCoordsPointer, mCurrentTexCoordsStride); in dump()
116 if (force || vertices != mCurrentTexCoordsPointer || stride != mCurrentTexCoordsStride) { in bindTexCoordsVertexPointer()
119 mCurrentTexCoordsStride = stride; in bindTexCoordsVertexPointer()
DMeshState.h133 GLsizei mCurrentTexCoordsStride; variable