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Searched refs:mHardwareAnimator (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DRippleComponent.java42 private RenderNodeAnimatorSet mHardwareAnimator; field in RippleComponent
161 if (mHardwareAnimator != null) { in draw()
191 mHardwareAnimator = createHardwareExit(new Paint(p)); in startPendingAnimation()
192 mHardwareAnimator.start(hw); in startPendingAnimation()
229 if (mHardwareAnimator != null) { in endHardwareAnimations()
230 mHardwareAnimator.end(); in endHardwareAnimations()
231 mHardwareAnimator = null; in endHardwareAnimations()
248 return mHardwareAnimator != null && mHardwareAnimator.isRunning() in isHardwareAnimating()