Searched refs:mHaveEglContext (Results 1 – 1 of 1) sorted by relevance
1264 if (mHaveEglContext) { in stopEglContextLocked()1266 mHaveEglContext = false; in stopEglContextLocked()1272 mHaveEglContext = false; in guardedRun()1338 if (pausing && mHaveEglContext) { in guardedRun()1396 if (! mHaveEglContext) { in guardedRun()1406 mHaveEglContext = true; in guardedRun()1413 if (mHaveEglContext && !mHaveEglSurface) { in guardedRun()1446 + " mHaveEglContext: " + mHaveEglContext in guardedRun()1582 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1761 private boolean mHaveEglContext; field in GLSurfaceView.GLThread