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Searched refs:mMagFilter (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.cpp48 if (mFirstFilter || force || min != mMinFilter || mag != mMagFilter) { in setFilterMinMag()
52 mMagFilter = mag; in setFilterMinMag()
DTexture.h113 GLenum mMagFilter = GL_NEAREST; variable