Home
last modified time | relevance | path

Searched refs:mMeasuredWarmupTs (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DFastThread.cpp78 mMeasuredWarmupTs.tv_sec = 0; in FastThread()
79 mMeasuredWarmupTs.tv_nsec = 0; in FastThread()
173 mMeasuredWarmupTs.tv_sec = 0; in threadLoop()
174 mMeasuredWarmupTs.tv_nsec = 0; in threadLoop()
235 mMeasuredWarmupTs.tv_sec += sec; in threadLoop()
236 mMeasuredWarmupTs.tv_nsec += nsec; in threadLoop()
237 if (mMeasuredWarmupTs.tv_nsec >= 1000000000) { in threadLoop()
238 mMeasuredWarmupTs.tv_sec++; in threadLoop()
239 mMeasuredWarmupTs.tv_nsec -= 1000000000; in threadLoop()
252 mDumpState->mMeasuredWarmupTs = mMeasuredWarmupTs; in threadLoop()
DFastCaptureDumpState.cpp42 double measuredWarmupMs = (mMeasuredWarmupTs.tv_sec * 1000.0) + in dump()
43 (mMeasuredWarmupTs.tv_nsec / 1000000.0); in dump()
DFastThreadDumpState.cpp29 mMeasuredWarmupTs.tv_sec = 0; in FastThreadDumpState()
30 mMeasuredWarmupTs.tv_nsec = 0; in FastThreadDumpState()
DFastThreadDumpState.h38 struct timespec mMeasuredWarmupTs; // measured warmup time member
DFastMixerDumpState.cpp65 double measuredWarmupMs = (mMeasuredWarmupTs.tv_sec * 1000.0) + in dump()
66 (mMeasuredWarmupTs.tv_nsec / 1000000.0); in dump()
DFastThread.h81 struct timespec mMeasuredWarmupTs; // how long did it take for warmup to complete variable