Searched refs:mMultipleGLESContextsAllowed (Results 1 – 1 of 1) sorted by relevance
1854 if (mMultipleGLESContextsAllowed) { in tryAcquireEglContextLocked()1887 return !mMultipleGLESContextsAllowed; in shouldTerminateEGLWhenPausing()1895 mMultipleGLESContextsAllowed = in checkGLDriver()1899 mLimitedGLESContexts = !mMultipleGLESContextsAllowed; in checkGLDriver()1902 + mMultipleGLESContextsAllowed in checkGLDriver()1915 mMultipleGLESContextsAllowed = true; in checkGLESVersion()1919 … " " + mGLESVersion + " mMultipleGLESContextsAllowed = " + mMultipleGLESContextsAllowed); in checkGLESVersion()1933 private boolean mMultipleGLESContextsAllowed; field in GLSurfaceView.GLThreadManager