Searched refs:mPgm (Results 1 – 2 of 2) sorted by relevance
56 ASSERT_NO_FATAL_FAILURE(GLTest::createProgram(vsrc, fsrc, &mPgm)); in SetUp()59 mPositionHandle = glGetAttribLocation(mPgm, "vPosition"); in SetUp()62 mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler"); in SetUp()65 mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix"); in SetUp()85 glUseProgram(mPgm); in drawTexture()
38 GLuint mPgm; variable