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Searched refs:mProjectionPathMask (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredDisplayList.h66 const ProjectionPathMask* mProjectionPathMask; variable
DDeferredDisplayList.cpp198 if (lhs->mProjectionPathMask != rhs->mProjectionPathMask) return false; in canMergeWith()
DOpenGLRenderer.cpp1209 state.mProjectionPathMask = currentSnapshot()->projectionPathMask; in storeDisplayState()
1217 writableSnapshot()->projectionPathMask = state.mProjectionPathMask; in restoreDisplayState()