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Searched refs:mQuadListIndices (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp33 , mQuadListIndices(0) { in MeshState()
51 glGenBuffers(1, &mQuadListIndices); in MeshState()
52 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices); in MeshState()
54 mCurrentIndicesBuffer = mQuadListIndices; in MeshState()
64 glDeleteBuffers(1, &mQuadListIndices); in ~MeshState()
65 mQuadListIndices = 0; in ~MeshState()
70 ALOGD("MeshState IBOs: quadList %d, current %d", mQuadListIndices, mCurrentIndicesBuffer); in dump()
161 return bindIndicesBufferInternal(mQuadListIndices); in bindQuadIndicesBuffer()
DMeshState.h118 GLuint getQuadListIBO() { return mQuadListIndices; } in getQuadListIBO()
138 GLuint mQuadListIndices; variable