Searched refs:mResourceID (Results 1 – 2 of 2) sorted by relevance
33 int mResourceID; field in Texture2D52 mResourceID = resourceID; in Texture2D()80 } else if (mResourceID != 0) { in load()81 setTexture(SceneManager.loadTexture2D(mResourceID, rs, res)); in load()
34 int mResourceID; field in TextureCube53 mResourceID = resourceID; in TextureCube()81 } else if (mResourceID != 0) { in load()82 setTexture(SceneManager.loadCubemap(mResourceID , rs, res)); in load()