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Searched refs:mRolloffMaxDistanceMute (Results 1 – 2 of 2) sorted by relevance

/frameworks/wilhelm/src/itf/
DI3DSource.c103 thiz->mRolloffMaxDistanceMute = SL_BOOLEAN_FALSE != mute; // normalize in I3DSource_SetRolloffMaxDistanceMute()
120 SLboolean mute = thiz->mRolloffMaxDistanceMute; in I3DSource_GetRolloffMaxDistanceMute()
304 thiz->mRolloffMaxDistanceMute = SL_BOOLEAN_FALSE; in I3DSource_init()
/frameworks/wilhelm/src/
Ditfstruct.h178 SLboolean mRolloffMaxDistanceMute; member