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Searched refs:mStagingPlayState (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DAnimator.cpp39 , mStagingPlayState(NOT_STARTED) in BaseRenderNodeAnimator()
53 LOG_ALWAYS_FATAL_IF(mStagingPlayState != NOT_STARTED, in checkMutable()
92 if (mStagingPlayState > mPlayState) { in pushStaging()
93 mPlayState = mStagingPlayState; in pushStaging()
215 if (mStagingPlayState == RUNNING) { in onStagingPlayStateChanged()
217 } else if (mStagingPlayState == FINISHED) { in onStagingPlayStateChanged()
DAnimator.h62 ANDROID_API void start() { mStagingPlayState = RUNNING; onStagingPlayStateChanged(); } in start()
63 ANDROID_API void end() { mStagingPlayState = FINISHED; onStagingPlayStateChanged(); } in end()
104 PlayState mStagingPlayState; variable