Searched refs:mStaticMatrix (Results 1 – 2 of 2) sorted by relevance
101 : mStaticMatrix(nullptr) in RenderProperties()106 delete mStaticMatrix; in ~RenderProperties()129 if (mStaticMatrix) { in debugOutputProperties()131 level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix)); in debugOutputProperties()
215 delete mStaticMatrix; in setStaticMatrix() local217 mStaticMatrix = new SkMatrix(*matrix); in setStaticMatrix()219 mStaticMatrix = nullptr; in setStaticMatrix()226 return mStaticMatrix; in getStaticMatrix()645 SkMatrix* mStaticMatrix; variable