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Searched refs:mTotalEffectsCpuLoad (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DEffectDescriptor.cpp47 mTotalEffectsCpuLoad(0), in EffectDescriptorCollection()
129 if (mTotalEffectsCpuLoad + effectDesc->mDesc.cpuLoad > getMaxEffectsCpuLoad()) { in setEffectEnabled()
134 mTotalEffectsCpuLoad += effectDesc->mDesc.cpuLoad; in setEffectEnabled()
135 ALOGV("setEffectEnabled(true) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
137 if (mTotalEffectsCpuLoad < effectDesc->mDesc.cpuLoad) { in setEffectEnabled()
139 effectDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad); in setEffectEnabled()
140 effectDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad; in setEffectEnabled()
142 mTotalEffectsCpuLoad -= effectDesc->mDesc.cpuLoad; in setEffectEnabled()
143 ALOGV("setEffectEnabled(false) total CPU %d", mTotalEffectsCpuLoad); in setEffectEnabled()
179 (float)mTotalEffectsCpuLoad/10, mTotalEffectsMemory); in dump()
/frameworks/av/services/audiopolicy/common/managerdefinitions/include/
DEffectDescriptor.h58 uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects variable