Searched refs:mUseFenceSync (Results 1 – 2 of 2) sorted by relevance
413 const bool mUseFenceSync; variable
142 mUseFenceSync(useFenceSync), in GLConsumer()169 mUseFenceSync(useFenceSync), in GLConsumer()679 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()