Searched refs:mVMatrix (Results 1 – 4 of 4) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 128 Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0); in onDrawFrame() 219 Matrix.setLookAtM(mVMatrix, 0, 0, 0, 4f, 0f, 0f, 0f, 0f, 1.0f, 0.0f); in onSurfaceCreated() 326 private float[] mVMatrix = new float[16]; field in MyRenderer
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 170 Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0); in onDrawFrame() 257 Matrix.setLookAtM(mVMatrix, 0, 0, 0, -5, 0f, 0f, 0f, 0f, 1.0f, 0.0f); in onSurfaceCreated() 354 private float[] mVMatrix = new float[16]; field in GLDepthTestActivity.GLES20TriangleRenderer
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 221 Matrix.multiplyMM(mMVPMatrix, 0, mVMatrix, 0, mMMatrix, 0); in onDrawFrame() 322 Matrix.setLookAtM(mVMatrix, 0, 0, 0, 5f, 0f, 0f, 0f, 0f, 1.0f, 0.0f); in onSurfaceCreated() 480 private float[] mVMatrix = new float[16]; field in CamRenderer
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 394 Matrix.setLookAtM(mVMatrix, 0, 0, 0, -3, 0f, 0f, 0f, 0f, 1.0f, 0.0f); 420 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mVMatrix, 0);
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