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Searched refs:mWakeCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_display.cpp396 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX, in incWakeCount()
397 "Invalid WakeCount (%d) on enter\n", mWakeCount); in incWakeCount()
399 mWakeCount++; in incWakeCount()
423 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount); in decWakeCount()
425 mWakeCount--; in decWakeCount()
429 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { in decWakeCount()
Degl_display.h159 HibernationMachine(): mWakeCount(0), mHibernating(false), in HibernationMachine()
176 int32_t mWakeCount; variable