Searched refs:maTextureHandle (Results 1 – 5 of 5) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 122 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 125 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 165 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 167 if (maTextureHandle == -1) { in onSurfaceCreated() 334 private int maTextureHandle; field in MyRenderer
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 159 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame() 162 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 201 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 203 if (maTextureHandle == -1) { in onSurfaceCreated() 360 private int maTextureHandle; field in GLDepthTestActivity.GLES20TriangleRenderer
|
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 215 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 218 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 259 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 261 if (maTextureHandle == -1) { in onSurfaceCreated() 489 private int maTextureHandle; field in CamRenderer
|
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 321 private int maTextureHandle; field in VideoDumpView.VideoDumpRenderer 410 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 413 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 532 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 534 if (maTextureHandle == -1) { in onSurfaceCreated()
|
/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 172 private int maTextureHandle; field in SurfaceTextureRenderer 334 GLES20.glVertexAttribPointer(maTextureHandle, VERTEX_UV_SIZE, GLES20.GL_FLOAT, in drawFrame() 337 GLES20.glEnableVertexAttribArray(maTextureHandle); in drawFrame() 362 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in initializeGLState() 364 if (maTextureHandle == -1) { in initializeGLState()
|