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Searched refs:maTextureHandle (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java122 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
125 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
165 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
167 if (maTextureHandle == -1) { in onSurfaceCreated()
334 private int maTextureHandle; field in MyRenderer
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java159 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame()
162 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
201 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
203 if (maTextureHandle == -1) { in onSurfaceCreated()
360 private int maTextureHandle; field in GLDepthTestActivity.GLES20TriangleRenderer
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java215 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
218 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
259 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
261 if (maTextureHandle == -1) { in onSurfaceCreated()
489 private int maTextureHandle; field in CamRenderer
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java321 private int maTextureHandle; field in VideoDumpView.VideoDumpRenderer
410 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
413 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
532 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
534 if (maTextureHandle == -1) { in onSurfaceCreated()
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java172 private int maTextureHandle; field in SurfaceTextureRenderer
334 GLES20.glVertexAttribPointer(maTextureHandle, VERTEX_UV_SIZE, GLES20.GL_FLOAT, in drawFrame()
337 GLES20.glEnableVertexAttribArray(maTextureHandle); in drawFrame()
362 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in initializeGLState()
364 if (maTextureHandle == -1) { in initializeGLState()