Searched refs:mainPass (Results 1 – 2 of 2) sorted by relevance
196 RenderPass mainPass = mScene.appendNewRenderPass(); in setupRenderPass() local197 mainPass.setClearColor(new Float4(1.0f, 1.0f, 1.0f, 1.0f)); in setupRenderPass()198 mainPass.setShouldClearColor(true); in setupRenderPass()199 mainPass.setClearDepth(1.0f); in setupRenderPass()200 mainPass.setShouldClearDepth(true); in setupRenderPass()201 mainPass.setCamera(mScene.getCameras().get(0)); in setupRenderPass()204 mainPass.appendRenderable((Renderable)renderable); in setupRenderPass()
193 RenderPass mainPass = new RenderPass(); in initRenderPasses() local194 mainPass.setClearColor(new Float4(1.0f, 1.0f, 1.0f, 1.0f)); in initRenderPasses()195 mainPass.setShouldClearColor(true); in initRenderPasses()196 mainPass.setClearDepth(1.0f); in initRenderPasses()197 mainPass.setShouldClearDepth(true); in initRenderPasses()198 mainPass.setCamera(mTouchHandler.getCamera()); in initRenderPasses()200 mainPass.appendRenderable((Renderable)allDraw.get(i)); in initRenderPasses()202 mActiveScene.appendRenderPass(mainPass); in initRenderPasses()