Searched refs:matrixSize (Results 1 – 1 of 1) sorted by relevance
344 void fixup_glUniformMatrixGeneric(int matrixSize, GLMessage *glmsg, void *pointersToFixup[]) { in fixup_glUniformMatrixGeneric() argument349 fixup_glUniformGeneric(3, matrixSize * matrixSize * n_matrices, glmsg, pointersToFixup[0]); in fixup_glUniformMatrixGeneric()