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Searched refs:maxVertexTextureUnits (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdGL.h58 int32_t maxVertexTextureUnits; member
DrsdGL.cpp144 ALOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits, in DumpDebug()
382 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits); in rsdGLInit()