Searched refs:meshElementCount (Results 1 – 5 of 5) sorted by relevance
133 mLayer->meshElementCount = 0; in generateMesh()151 if (mLayer->mesh && mLayer->meshElementCount < elementCount) { in generateMesh()159 mLayer->meshElementCount = elementCount; in generateMesh()
328 GLsizei meshElementCount = 0; variable
65 .setMeshTexturedIndexedQuads(texture.mesh(), texture.meshElementCount()) in draw()
2379 .setMeshTexturedIndexedQuads(layer->mesh, layer->meshElementCount)
149 uint32_t meshElementCount() const { in meshElementCount() function