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Searched refs:nativeString (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/jni/
Dandroid_animation_PropertyValuesHolder.cpp35 const char *nativeString = env->GetStringUTFChars(methodName, 0); in android_animation_PropertyValuesHolder_getIntMethod() local
36 jmethodID mid = env->GetMethodID(targetClass, nativeString, "(I)V"); in android_animation_PropertyValuesHolder_getIntMethod()
37 env->ReleaseStringUTFChars(methodName, nativeString); in android_animation_PropertyValuesHolder_getIntMethod()
44 const char *nativeString = env->GetStringUTFChars(methodName, 0); in android_animation_PropertyValuesHolder_getFloatMethod() local
45 jmethodID mid = env->GetMethodID(targetClass, nativeString, "(F)V"); in android_animation_PropertyValuesHolder_getFloatMethod()
46 env->ReleaseStringUTFChars(methodName, nativeString); in android_animation_PropertyValuesHolder_getFloatMethod()
53 const char *nativeString = env->GetStringUTFChars(methodName, 0); in getMultiparameterMethod() local
58 jmethodID mid = env->GetMethodID(targetClass, nativeString, signature); in getMultiparameterMethod()
60 env->ReleaseStringUTFChars(methodName, nativeString); in getMultiparameterMethod()
Dandroid_opengl_GLES20.cpp4295 const char* nativeString = _env->GetStringUTFChars(string, 0); in android_glShaderSource() local
4296 const char* strings[] = {nativeString}; in android_glShaderSource()
4298 _env->ReleaseStringUTFChars(string, nativeString); in android_glShaderSource()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglShaderSource.cpp13 const char* nativeString = _env->GetStringUTFChars(string, 0); in android_glShaderSource() local
14 const char* strings[] = {nativeString}; in android_glShaderSource()
16 _env->ReleaseStringUTFChars(string, nativeString); in android_glShaderSource()