Home
last modified time | relevance | path

Searched refs:newSaveCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredDisplayList.cpp419 SaveLayerOp* op, int newSaveCount) { in addSaveLayer() argument
421 this, op, op->getFlags(), newSaveCount); in addSaveLayer()
424 mSaveStack.push(newSaveCount); in addSaveLayer()
431 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { in addSave() argument
433 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount); in addSave()
437 DEFER_LOGD(" adding save barrier with new save count %d", newSaveCount); in addSave()
439 mSaveStack.push(newSaveCount); in addSave()
454 int newSaveCount) { in addRestoreToCount() argument
455 DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount); in addRestoreToCount()
457 if (recordingComplexClip() && newSaveCount <= mComplexClipStackStart) { in addRestoreToCount()
[all …]
DDeferredDisplayList.h112 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
114 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
142 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
DDisplayListOp.h278 int newSaveCount = deferStruct.mRenderer.save(mFlags); in defer() local
279 deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount); in defer()
343 int newSaveCount = deferStruct.mRenderer.getSaveCount(); in defer() local
344 deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount); in defer()