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Searched refs:normalizedSpotDir (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dcontext.h297 vec4_t normalizedSpotDir; member
Dlight.cpp421 GLfixed spotAtt = -dot3(l.normalizedSpotDir.v, d.v); in lightVertex()
550 vnorm3(light.normalizedSpotDir.v, light.spotDir.v); in lightxv()