Searched refs:oldVelocityY (Results 1 – 2 of 2) sorted by relevance
433 float oldVelocityY = ndy * oldVel; in fling() local435 Math.signum(velocityY) == Math.signum(oldVelocityY)) { in fling()437 velocityY += oldVelocityY; in fling()
436 float oldVelocityY = mScrollerY.mCurrVelocity; in fling() local438 Math.signum(velocityY) == Math.signum(oldVelocityY)) { in fling()440 velocityY += oldVelocityY; in fling()