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Searched refs:onBufferAvailable (Results 1 – 11 of 11) sorted by relevance

/frameworks/av/cmds/stagefright/
Dstream.cpp53 virtual void onBufferAvailable(size_t index);
92 void MyStreamSource::onBufferAvailable(size_t index) { in onBufferAvailable() function in MyStreamSource
133 virtual void onBufferAvailable(size_t index);
249 void MyConvertingStreamSource::onBufferAvailable(size_t index) { in onBufferAvailable() function in MyConvertingStreamSource
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerStreamListener.cpp51 mSource->onBufferAvailable(i); in start()
156 mSource->onBufferAvailable(entry->mIndex); in read()
/frameworks/av/media/libmedia/
DIStreamSource.cpp75 virtual void onBufferAvailable(size_t index) { in onBufferAvailable() function
123 onBufferAvailable(static_cast<size_t>(data.readInt64())); in onTransact()
/frameworks/av/include/media/
DIStreamSource.h35 virtual void onBufferAvailable(size_t index) = 0;
/frameworks/wilhelm/src/android/
Dandroid_StreamPlayer.h45 virtual void onBufferAvailable(size_t index);
Dandroid_StreamPlayer.cpp75 void StreamSourceAppProxy::onBufferAvailable(size_t index) { in onBufferAvailable() function in android::StreamSourceAppProxy
/frameworks/rs/java/tests/RsCameraDemo/src/com/android/example/rscamera/
DViewfinderProcessor.java92 public void onBufferAvailable(Allocation a) { in onBufferAvailable() method in ViewfinderProcessor.ProcessingTask
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/
DCamera2Source.java266 public void onBufferAvailable(Allocation a) { in onBufferAvailable() method in Camera2Source
/frameworks/base/rs/java/android/renderscript/
DAllocation.java2366 public void onBufferAvailable(Allocation a); in onBufferAvailable() method
2387 a.mBufferNotifier.onBufferAvailable(a); in sendBufferNotification()
/frameworks/base/api/
Dcurrent.txt27245 method public abstract void onBufferAvailable(android.renderscript.Allocation);
Dsystem-current.txt29304 method public abstract void onBufferAvailable(android.renderscript.Allocation);