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Searched refs:openAssetFromFileLocked (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/androidfw/
DAssetManager.cpp261 if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) { in addOverlayPath()
771 openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER); in openIdmapLocked()
869 pAsset = openAssetFromFileLocked(path, mode); in openNonAssetInPathLocked()
874 pAsset = openAssetFromFileLocked(path, mode); in openNonAssetInPathLocked()
964 pAsset = openAssetFromFileLocked(path, mode); in openInLocaleVendorLocked()
969 pAsset = openAssetFromFileLocked(path, mode); in openInLocaleVendorLocked()
997 pAsset = openAssetFromFileLocked(path, mode); in openInLocaleVendorLocked()
1001 pAsset = openAssetFromFileLocked(path, mode); in openInLocaleVendorLocked()
1131 Asset* AssetManager::openAssetFromFileLocked(const String8& pathName, in openAssetFromFileLocked() function in AssetManager
/frameworks/base/include/androidfw/
DAssetManager.h259 Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode);