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Searched refs:openNonAssetInPathLocked (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/androidfw/
DAssetManager.cpp216 Asset* manifestAsset = const_cast<AssetManager*>(this)->openNonAssetInPathLocked( in addAssetPath()
323 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); in createIdmap()
521 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i)); in open()
554 Asset* pAsset = openNonAssetInPathLocked( in openNonAsset()
579 Asset* pAsset = openNonAssetInPathLocked( in openNonAsset()
644 openNonAssetInPathLocked("resources.arsc", in appendPathToResTable()
675 openNonAssetInPathLocked("resources.arsc", in appendPathToResTable()
807 openNonAssetInPathLocked("resources.arsc", in addSystemOverlays()
859 Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode, in openNonAssetInPathLocked() function in AssetManager
/frameworks/base/include/androidfw/
DAssetManager.h248 Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode,