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/frameworks/av/services/audioflinger/
DThreads.cpp5885 } overrun = OVERRUN_UNKNOWN; in threadLoop() local
5901 overrun = OVERRUN_TRUE; in threadLoop()
5918 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()
5919 overrun = OVERRUN_FALSE; in threadLoop()
5953 switch (overrun) { in threadLoop()
6422 bool overrun = false; in sync() local
6427 overrun = true; in sync()
6434 overrun = true; in sync()
6440 *hasOverrun = overrun; in sync()