Searched refs:pFront (Results 1 – 3 of 3) sorted by relevance
96 const SLVec3D *pFront, const SLVec3D *pAbove) in I3DMacroscopic_SetOrientationVectors() argument100 if (NULL == pFront || NULL == pAbove) { in I3DMacroscopic_SetOrientationVectors()104 SLVec3D front = *pFront; in I3DMacroscopic_SetOrientationVectors()147 SLVec3D *pFront, SLVec3D *pUp) in I3DMacroscopic_GetOrientationVectors() argument151 if (NULL == pFront || NULL == pUp) { in I3DMacroscopic_GetOrientationVectors()167 *pFront = front; in I3DMacroscopic_GetOrientationVectors()185 pFront->x = 0; in I3DMacroscopic_GetOrientationVectors()186 pFront->y = 0; in I3DMacroscopic_GetOrientationVectors()187 pFront->z = 0; in I3DMacroscopic_GetOrientationVectors()
164 const SLVec3D *pFront, const SLVec3D *pAbove) in I3DLocation_SetOrientationVectors() argument168 if (NULL == pFront || NULL == pAbove) { in I3DLocation_SetOrientationVectors()171 SLVec3D front = *pFront; in I3DLocation_SetOrientationVectors()242 SLVec3D *pFront, SLVec3D *pUp) in I3DLocation_GetOrientationVectors() argument246 if (NULL == pFront || NULL == pUp) { in I3DLocation_GetOrientationVectors()254 *pFront = front; in I3DLocation_GetOrientationVectors()
1739 const SLVec3D *pFront,1755 SLVec3D *pFront,1904 const SLVec3D *pFront,1914 SLVec3D *pFront,