Searched refs:playbackThread (Results 1 – 5 of 5) sorted by relevance
486 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in destroy() local487 wasActive = playbackThread->destroyTrack_l(this); in destroy()691 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in start() local696 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex); in start()698 status = playbackThread->addTrack_l(this); in start()734 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in stop() local735 if (playbackThread->mActiveTracks.indexOf(this) < 0) { in stop()747 playbackThread->broadcast_l(); in stop()749 playbackThread); in stop()760 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in pause() local[all …]
295 PatchTrack(PlaybackThread *playbackThread,
1141 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); in getParameters() local1142 if (playbackThread != NULL) { in getParameters()1143 return playbackThread->getParameters(keys); in getParameters()1240 PlaybackThread *playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local1241 if (playbackThread != NULL) { in getRenderPosition()1242 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()
4903 const wp<AudioFlinger::PlaybackThread>& playbackThread) in AsyncCallbackThread() argument4905 mPlaybackThread(playbackThread), in AsyncCallbackThread()4945 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local4946 if (playbackThread != 0) { in threadLoop()4948 playbackThread->resetWriteBlocked(writeAckSequence >> 1); in threadLoop()4951 playbackThread->resetDraining(drainSequence >> 1); in threadLoop()5419 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in outputsReady() local5421 if (playbackThread->standby() && !playbackThread->isSuspended()) { in outputsReady()
993 AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);