Searched refs:polygonOffset (Results 1 – 4 of 4) sorted by relevance
1109 c->polygonOffset.factor = factor; in glPolygonOffsetx()1110 c->polygonOffset.units = units; in glPolygonOffsetx()1116 c->polygonOffset.factor = gglFloatToFixed(factor); in glPolygonOffset()1117 c->polygonOffset.units = gglFloatToFixed(units); in glPolygonOffset()
664 if (ggl_unlikely(c->polygonOffset.enable)) { in lerp_triangle()665 const int32_t units = (c->polygonOffset.units << 16); in lerp_triangle()666 const GLfixed factor = c->polygonOffset.factor; in lerp_triangle()
625 polygon_offset_t polygonOffset; member
153 c->polygonOffset.enable = enabled; in enable_disable()