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Searched refs:preserveBuffer (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp87 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer); in setSurface() local
88 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()