Searched refs:pri2 (Results 1 – 1 of 1) sorted by relevance
1350 float pri0=0, pri1=0, pri2=0, pri3=0, pri4=0, pri5=0, pri6=0, pri7=0, pri8=0; in getAngleChange() local1377 pri2 = prevR[2]; in getAngleChange()1387 pri2 = prevR[2]; in getAngleChange()1401 rd6 = pri2 * ri0 + pri5 * ri3 + pri8 * ri6; //rd[2][0] in getAngleChange()1402 rd7 = pri2 * ri1 + pri5 * ri4 + pri8 * ri7; //rd[2][1] in getAngleChange()1403 rd8 = pri2 * ri2 + pri5 * ri5 + pri8 * ri8; //rd[2][2] in getAngleChange()