Searched refs:quadH (Results 1 – 2 of 2) sorted by relevance
129 int quadH = mH - 1; in Grid() local130 int quadCount = quadW * quadH; in Grid()150 for (int y = 0; y < quadH; y++) { in Grid()
207 int quadH = (quadW * bufferH) / bufferW;208 drawOffscreenResult(0, 0, quadW, quadH);