Searched refs:requestExitAndWait (Results 1 – 20 of 20) sorted by relevance
72 status_t result = mReaderThread->requestExitAndWait(); in stop()77 result = mDispatcherThread->requestExitAndWait(); in stop()
565 mNetworkThread->requestExitAndWait(); in ~AudioGroup()566 mDeviceThread->requestExitAndWait(); in ~AudioGroup()646 mDeviceThread->requestExitAndWait(); in setMode()677 mNetworkThread->requestExitAndWait(); in add()701 mNetworkThread->requestExitAndWait(); in remove()
162 mProducerThread->requestExitAndWait(); in TearDown()
330 pt->requestExitAndWait(); in TEST_F()675 pt->requestExitAndWait(); in TEST_F()
556 thread->requestExitAndWait(); in TEST_F()
69 if (t->requestExitAndWait() == WOULD_BLOCK) { in setEnabled()111 mCaptureThread->requestExitAndWait(); in setCaptureCallBack()
114 mAudioRecordThread->requestExitAndWait(); in ~AudioRecord()268 mAudioRecordThread->requestExitAndWait(); in set()
248 mAudioTrackThread->requestExitAndWait(); in ~AudioTrack()469 mAudioTrackThread->requestExitAndWait(); in set()
158 thread->requestExitAndWait(); in stop()
844 mThread->requestExitAndWait(); in stop()
66 requestExitAndWait(); in cancel()
198 requestExitAndWait(); in playFile()
87 res = requestExitAndWait(); // block until thread exit. in stopWorkThread()
233 mGLThread.requestExitAndWait(); in finalize()605 mGLThread.requestExitAndWait(); in onDetachedFromWindow()1717 public void requestExitAndWait() { in requestExitAndWait() method in GLSurfaceView.GLThread
183 requestExitAndWait(); in shutdown()
1006 requestExitAndWait(); in exit()
200 mVSyncThread->requestExitAndWait(); in ~HWComposer()
3472 Thread::requestExitAndWait(); in ~PreparerThread()3502 Thread::requestExitAndWait(); in prepare()
594 requestExitAndWait(); in exit()3447 mAudioWatchdog->requestExitAndWait(); in ~MixerThread()
3101 requestExitAndWait(); in exit()