Searched refs:returnBufferToInput_l (Results 1 – 2 of 2) sorted by relevance
137 returnBufferToInput_l(mBuffersSentToOutput.valueAt(0), Fence::NO_FENCE); in setSurface()350 returnBufferToInput_l(bufferItem->mGraphicBuffer, bufferItem->mFence); in flush()575 returnBufferToInput_l( in onDrainVideo_l()661 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in onFrameAvailableFromInput()695 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in renderOneBufferItem_l()748 returnBufferToInput_l(buffer, fence); in onBufferReleasedByOutput()751 void MediaSync::returnBufferToInput_l( in returnBufferToInput_l() function in android::MediaSync
260 void returnBufferToInput_l(const sp<GraphicBuffer> &buffer, const sp<Fence> &fence);