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/frameworks/av/cmds/screenrecord/
DTextRenderer.cpp107 uint8_t* rgbaPixels = new uint8_t[FontBitmap::width * potHeight * 4]; in loadIntoTexture() local
108 memset(rgbaPixels, 0, FontBitmap::width * potHeight * 4); in loadIntoTexture()
109 uint8_t* pix = rgbaPixels; in loadIntoTexture()
129 GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in loadIntoTexture()
130 delete[] rgbaPixels; in loadIntoTexture()