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Searched refs:sGLThreadManager (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLSurfaceView.java1244 sGLThreadManager.threadExiting(this); in run()
1267 sGLThreadManager.releaseEglContextLocked(this); in stopEglContextLocked()
1289 synchronized (sGLThreadManager) { in guardedRun()
1305 sGLThreadManager.notifyAll(); in guardedRun()
1342 … if (!preserveEglContextOnPause || sGLThreadManager.shouldReleaseEGLContextWhenPausing()) { in guardedRun()
1352 if (sGLThreadManager.shouldTerminateEGLWhenPausing()) { in guardedRun()
1370 sGLThreadManager.notifyAll(); in guardedRun()
1379 sGLThreadManager.notifyAll(); in guardedRun()
1389 sGLThreadManager.notifyAll(); in guardedRun()
1399 } else if (sGLThreadManager.tryAcquireEglContextLocked(this)) { in guardedRun()
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