Searched refs:sRenderTargetBlur2Depth (Results 1 – 1 of 1) sorted by relevance
43 static TextureRenderTarget sRenderTargetBlur2Depth; field in FullscreenBlur73 … sRenderTargetBlur2Depth = new TextureRenderTarget(Allocation.createTyped(rs, renderType, usage)); in createRenderTargets()123 sRenderTargetBlur2Depth); in addBlurPasses()140 sRenderTargetBlur2Depth); in addBlurPasses()