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Searched refs:scissorChanged (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp1122 bool scissorChanged = mRenderState.scissor().setEnabled(false); in clearLayerRegions() local
1151 if (scissorChanged) mRenderState.scissor().setEnabled(true); in clearLayerRegions()