Searched refs:setGLHooksThreadSpecific (Results 1 – 4 of 4) sorted by relevance
164 void setGLHooksThreadSpecific(gl_hooks_t const *value) { in setGLHooksThreadSpecific() function206 void setGLHooksThreadSpecific(gl_hooks_t const *value) { in setGLHooksThreadSpecific() function244 setGLHooksThreadSpecific(&gHooksNoContext); in early_egl_init()
43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);151 setGLHooksThreadSpecific(&gHooksNoContext); in initialize()
231 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);793 setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglMakeCurrent()803 setGLHooksThreadSpecific(&gHooksNoContext); in eglMakeCurrent()1103 setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglSwapBuffersWithDamageKHR()1114 if (c) setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglSwapBuffersWithDamageKHR()
12 egl_display_t::initialize() then calls setGLHooksThreadSpecific() where we set the thread