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Searched refs:setGLHooksThreadSpecific (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl.cpp164 void setGLHooksThreadSpecific(gl_hooks_t const *value) { in setGLHooksThreadSpecific() function
206 void setGLHooksThreadSpecific(gl_hooks_t const *value) { in setGLHooksThreadSpecific() function
244 setGLHooksThreadSpecific(&gHooksNoContext); in early_egl_init()
Degl_display.cpp43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
151 setGLHooksThreadSpecific(&gHooksNoContext); in initialize()
DeglApi.cpp231 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
793 setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglMakeCurrent()
803 setGLHooksThreadSpecific(&gHooksNoContext); in eglMakeCurrent()
1103 setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglSwapBuffersWithDamageKHR()
1114 if (c) setGLHooksThreadSpecific(c->cnx->hooks[c->version]); in eglSwapBuffersWithDamageKHR()
/frameworks/native/opengl/libs/GLES_trace/
DDESIGN.txt12 egl_display_t::initialize() then calls setGLHooksThreadSpecific() where we set the thread