Searched refs:settled (Results 1 – 3 of 3) sorted by relevance
258 /** Called when a drawer has settled in a completely closed state. */265 /** Called when a drawer has settled in a completely open state. */338 /** Called when a drawer has settled in a completely closed state. */344 /** Called when a drawer has settled in a completely open state. */
5446 bool settled = when >= mPointerGesture.firstTouchTime in preparePointerGestures() local5452 } else if (!settled && currentFingerCount > lastFingerCount) { in preparePointerGestures()
6911 public void recordDailyStatsIfNeededLocked(boolean settled) { in recordDailyStatsIfNeededLocked() argument6915 } else if (settled && currentTime >= mNextMinDailyDeadline) { in recordDailyStatsIfNeededLocked()