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Searched refs:signalConnections (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DEventThread.cpp180 Vector< sp<EventThread::Connection> > signalConnections; in threadLoop() local
181 signalConnections = waitForEvent(&event); in threadLoop()
184 const size_t count = signalConnections.size(); in threadLoop()
186 const sp<Connection>& conn(signalConnections[i]); in threadLoop()
201 removeDisplayEventConnection(signalConnections[i]); in threadLoop()
213 Vector< sp<EventThread::Connection> > signalConnections; in waitForEvent() local
258 signalConnections.add(connection); in waitForEvent()
263 signalConnections.add(connection); in waitForEvent()
273 signalConnections.add(connection); in waitForEvent()
334 } while (signalConnections.isEmpty()); in waitForEvent()
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