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Searched refs:spotDir (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp70 c->lighting.lights[i].spotDir.z = -0x10000; in ogles_init_light()
546 mvui.point3(&mvui, &light.spotDir, reinterpret_cast<vec4_t const*>(params)); in lightxv()
548 light.spotDir = *reinterpret_cast<vec4_t const*>(params); in lightxv()
550 vnorm3(light.normalizedSpotDir.v, light.spotDir.v); in lightxv()
Dcontext.h296 vec4_t spotDir; member